| Once again, many thanks to Advanced Photoshop UK magazine for providing me with the amazing opportunity to create a vexel tutorial for them. The tutorial can be found in issue 55. |
| HITHER, BITCHES, AND OBSERVE MY LATEST CREATIONS *Cackles* |
| 55%
25%
9%
6%
4%
2%
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| My name is Sarah, but I also go by Sewwy. I'm twenty-one years old, Australian by birth and am currently studying Biology in Auckland, New Zealand. I've been drawing since as long as I can remember, and have been on the digital art scene since around 2003. I've been fairly active in several communities, including the Vexel community, and now the Twilight community. Say what you want, I've heard it all before. I've got a million and one plans in terms for my art but very little time to complete it. When I do get a chance to sit down and unleash my creativity demons upon the world, chances are, the result will be Twilight related or reflecting something of enjoyment to me personally. I own several websites, including my personal website [link] and a Twilight RPG site [link]. I've got several other haunts around the net, I'm sure you'll find me if you try hard enough. |
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I can't really tell you how I got good at that because it was more a process of practice, practice, practice over a period of over five years. What I can say is that it takes a while to get used to the different contours of the face and body, and working out where shadows should be.
The best thing you can try and do is pick colours from the area you're about to fill using the dropper tool to select colour from the original (non posterised) image, or you can use "transitional layers" which involve lowered-opacity layers between specific layers to create a more gradual approach.
As for posterising, when you're learning, it's a good method to learn the contours, but I personally don't use it, nor rely on it.
--
Sewwylulz <3
*Vexel Art = Raster art that takes after the style of vector*
CT: A Twilight RPG
SCorg
How do you keep yourself motivated when you vexel? How long are the breaks you have?
How long is your average vexel?
Compared to this, my In The Zone vexels were created for my final Visual Arts grade in highschool, so the motivation there was for a good mark. My Dreaming of Revelry vexel was for Advanced Photoshop UK magazine, so the motivation there was the feature and, not going to lie, the money.
My average vexels vary in time depending on their complexity. Some take maybe 8 or 9 hours all up, others can take hundreds (my In The Zone vexels were a hundred or so hours each, whilst my Dreaming of Revelry vexel was about two weeks of constant work.)
--
Sewwylulz <3
*Vexel Art = Raster art that takes after the style of vector*
CT: A Twilight RPG
SCorg
--
Sewwylulz <3
*Vexel Art = Raster art that takes after the style of vector*
CT: A Twilight RPG
SCorg
Thank you, though
--
Sewwylulz <3
*Vexel Art = Raster art that takes after the style of vector*
CT: A Twilight RPG
SCorg
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